Toward Equations of Galactic Structure
Abstract
We find that all classes of galaxies, ranging from disks to spheroids and from dwarf spheroidals to brightest cluster galaxies, lie on a two dimensional surface within the space defined by the logarithms of the half-light radius, re, mean surface brightness within re, Ie, and internal velocity, V2 = (1/2)vc2 + sigma2, where vc is the rotational velocity and sigma is the velocity dispersion. If these quantities are expressed in terms of kpc, Lsolar/pc2, and km/s, then log re - log V2 + log Ie + log Upsilone + 0.8 = 0, where we provide a fitting function for Upsilone, the mass-to-light ratio within re in units of Msolar/Lsolar, that depends only on V and Ie. The scatter about this surface for our heterogeneous sample of 1925 galaxies is small (< 0.1 dex) and could be as low as ~ 0.05 dex, or 10%. This small scatter has three possible implications for how gross galactic structure is affected by internal factors, such as stellar orbital structure, and by external factors, such as environment. These factors either 1) play no role beyond generating some of the observed scatter, 2) move galaxies along the surface, or 3) balance each other to maintain this surface as the locus of galactic structure equilibria. We cast the behavior of Upsilone in terms of the fraction of baryons converted to stars, eta, and the concentration of those stars within the dark matter halo, xi = R200/re. We derive eta = 1.9 x 10-5 (L/L*) Upsilon* V-3 and xi = 1.4 V/re. Finally, we present and discuss the distributions of eta and xi for the full range of galaxies. For systems with internal velocities comparable to that of the Milky Way (149 < V < 163 km/s), eta = 0.14 +- 0.05, and xi is, on average, ~ 5 times greater for spheroids than for disks. (Abridged)
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.