The Stationary Set Splitting Game
Abstract
The stationary set splitting game is a game of perfect information of length ω1 between two players, and , in which chooses stationarily many countable ordinals and tries to continuously divide them into two stationary pieces. We show that it is possible in ZFC to force a winning strategy for either player, or for neither. This gives a new counterexample to 22 maximality with a predicate for the nonstationary ideal on ω1, and an example of a consistently undetermined game of length ω1 with payoff definable in the second-order monadic logic of order. We also show that the determinacy of the game is consistent with Martin's Axiom but not Martin's Maximum.
0