Simulation to track 3D location in GSM through NS2 and real life

Abstract

In recent times the cost of mobile communication has dropped significantly leading to a dramatic increase in mobile phone usage. The widespread usage has led mobiles to emerge as a strong alternative for other applications one of which is tracking. This has enabled law-enforcing agencies to detect overspeeding vehicles and organizations to keep track its employees. The 3 major ways of tracking being employed presently are (a) via GPS [1] (b) signal attenuation property of a packet [3] and (c) using GSM Network [2]. The initial cost of GPS is very high resulting in low usage whereas (b) needs a very high precision measuring device. The paper presents a GSM-based tracking technique which eliminates the above mentioned overheads, implements it in NS2 and shows the limitations of the real life simulation. An accuracy of 97% was achieved during NS2 simulation which is comparable to the above mentioned alternate methods of tracking.

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