Simulating Concordant Computations

Abstract

A quantum state is called concordant if it has zero quantum discord with respect to any part. By extension, a concordant computation is one such that the state of the computer, at each time step, is concordant. In this paper, I describe a classical algorithm that, given a product state as input, permits the efficient simulation of any concordant quantum computation having a conventional form and composed of gates acting on two or fewer qubits. This shows that such a quantum computation must generate quantum discord if it is to efficiently solve a problem that requires super-polynomial time classically. While I employ the restriction to two-qubit gates sparingly, a crucial component of the simulation algorithm appears not to be extensible to gates acting on higher-dimensional systems.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…