Parrondo games with spatial dependence and a related spin system
Abstract
Toral introduced so-called cooperative Parrondo games, in which there are N players (3 or more) arranged in a circle. At each turn one player is randomly chosen to play. He plays either game A or game B, depending on the strategy. Game A results in a win or loss of one unit based on the toss of a fair coin. Game B results in a win or loss of one unit based on the toss of a biased coin, with the amount of the bias depending on whether none, one, or two of the player's two nearest neighbors have won their most recent games. Game A is fair, so the games are said to exhibit the Parrondo effect if game B is losing or fair and the random mixture C:=(1/2)(A+B) is winning. With muB (resp., muC) denoting the mean profit per turn to the ensemble of N players always playing game B (resp., C), we give sufficient conditions for lim muB (as N goes to infinity) to exist and show that lim muC nearly always exists, with the limits expressible in terms of a parameterized spin system on the one-dimensional integer lattice. For a particular choice of the parameters, we show that the Parrondo effect (i.e., muB is nonpositive and muC is positive) is present in the N-player model if and only if N is even. For the same choice of the parameters, we show that, with a suitable interpretation and for certain initial distributions, the Parrondo effect is present in the spin system if and only if N is even, N being the number of consecutive players whose collective profit is tracked.
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.