Threat, support and dead edges in the Shannon game
Abstract
The notions of captured/lost vertices and dead edges in the Shannon game (Shannon switching game on nodes) are examined using graph theory. Simple methods are presented for identifying some dead edges and some captured sets of vertices, thus simplifying the (computationally hard) problem of analyzing the game.
0
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.