On beta-skeleton automata with memory

Abstract

A β-skeleton is a proximity undirected graph whose connectivity is determined by the parameter β. We study β-skeleton automata where every node is a finite state machine taking two states, and updating its states depending on the states of adjacent automata-nodes. We allow automata-nodes to remember their previous states. In computational experiments we study how memory affects the global space-time dynamics on β-skeleton automata.

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