Four Games on Boolean Algebras
Abstract
The games G2 and G3 are played on a complete Boolean algebra B in ω-many moves. At the beginning White picks a non-zero element p of B and, in the n-th move, White picks a positive pn < p and Black chooses an in belonging to 0,1. White wins G2 iff liminf pnin=0 and wins G3 iff A∈ [ω ]ωn∈ Apnin=0. It is shown that White has a winning strategy in the game G2 iff White has a winning strategy in the cut-and-choose game Gc&c introduced by Jech. Also, White has a winning strategy in the game G3 iff forcing by B produces a subset R of the binary tree 2<ω containing either f0 or f1, for each f in 2<ω, and having unsupported intersection with each branch of the tree 2<ω belonging to V. On the other hand, if forcing by B produces independent (splitting) reals then White has a winning strategy in the game G3 played on B. It is shown that implies the existence of an algebra on which these games are undetermined.
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