Incidence coloring game and arboricity of graphs

Abstract

An incidence of a graph G is a pair (v,e) where v is a vertex of G and e an edge incident to v. Two incidences (v,e) and (w,f) are adjacent whenever v = w, or e = f, or vw = e or f. The incidence coloring game [S.D. Andres, The incidence game chromatic number, Discrete Appl. Math. 157 (2009), 1980-1987] is a variation of the ordinary coloring game where the two players, Alice and Bob, alternately color the incidences of a graph, using a given number of colors, in such a way that adjacent incidences get distinct colors. If the whole graph is colored then Alice wins the game otherwise Bob wins the game. The incidence game chromatic number ig(G) of a graph G is the minimum number of colors for which Alice has a winning strategy when playing the incidence coloring game on G. Andres proved that % 3/2 (G) ig(G) 2(G) + 4k - 2 for every k-degenerate graph G. %The arboricity a(G) of a graph G is the minimum number of forests into which its set of edges can be partitioned. %If G is k-degenerate, then a(G) k 2a(G) - 1. We show in this paper that ig(G) 3(G) - a(G)2 + 8a(G) - 2 for every graph G, where a(G) stands for the arboricity of G, thus improving the bound given by Andres since a(G) k for every k-degenerate graph G. Since there exists graphs with ig(G) 3(G)2$, the multiplicative constant of our bound is best possible.

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