Observation of large-scale multi-agent based simulations
Abstract
The computational cost of large-scale multi-agent based simulations (MABS) can be extremely important, especially if simulations have to be monitored for validation purposes. In this paper, two methods, based on self-observation and statistical survey theory, are introduced in order to optimize the computation of observations in MABS. An empirical comparison of the computational cost of these methods is performed on a toy problem.
0
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.