The topology of competitively constructed graphs
Abstract
We consider a simple game, the k-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed k. We show a sharp topological threshold for this game: for the case k=3 a player can ensure the resulting graph is planar, while for the case k=4, a player can force the appearance of arbitrarily large clique minors.
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