The topology of competitively constructed graphs

Abstract

We consider a simple game, the k-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed k. We show a sharp topological threshold for this game: for the case k=3 a player can ensure the resulting graph is planar, while for the case k=4, a player can force the appearance of arbitrarily large clique minors.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…