Type Theory in Ludics

Abstract

We present some first steps in the more general setting of the interpretation of dependent type theory in Ludics. The framework is the following: a (Martin-Lof) type A is represented by a behaviour (which corresponds to a formula) in such a way that canonical elements of A are interpreted in a set that is principal for the behaviour, where principal means in some way a minimal generator. We introduce some notions on Ludics and the interpretation of Martin-Lof rules. Then we propose a representation for simple types in Ludics, i.e., natural numbers, lists, the arrow construction and the usual constructors.

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