The Game Saturation Number of a Graph
Abstract
Given a family F and a host graph H, a graph G⊂eq H is F-saturated relative to H if no subgraph of G lies in F but adding any edge from E(H)-E(G) to G creates such a subgraph. In the F-saturation game on H, players Max and Min alternately add edges of H to G, avoiding subgraphs in F, until G becomes F-saturated relative to H. They aim to maximize or minimize the length of the game, respectively; satg( F;H) denotes the length under optimal play (when Max starts). Let O denote the family of all odd cycles and T the family of n-vertex trees, and write F for F when F=\F\. Our results include satg( O;K2k)=k2, satg( T;Kn)=n-22+1 for n6, satg(K1,3;Kn)=2 n/2 for n8, satg(K1,r+1;Kn)=rn2-r28+O(1), and |satg(P4;Kn)-(4n-1)/5| 1. We also determine satg(P4;Km,n); with m n, it is n when n is even, m when n is odd and m is even, and m+ n/2 when mn is odd. Finally, we prove the lower bound satg(C4;Kn,n)110.4n13/12-O(n35/36). The results are very similar when Min plays first, except for the P4-saturation game on Km,n.
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