A fast algorithm for computing irreducible triangulations of closed surfaces in Ed
Abstract
We give a fast algorithm for computing an irreducible triangulation T of an oriented, connected, boundaryless, and compact surface S in Ed from any given triangulation T of S. If the genus g of S is positive, then our algorithm takes O(g2+gn) time to obtain T, where n is the number of triangles of T. Otherwise, T is obtained in linear time in n. While the latter upper bound is optimal, the former upper bound improves upon the currently best known upper bound by a ( n / g) factor. In both cases, the memory space required by our algorithm is in (n).
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.