Faster Compressed Quadtrees

Abstract

Real-world point sets tend to be clustered, so using a machine word for each point is wasteful. In this paper we first show how a compact representation of quadtrees using 1 bits per node can break this bound on clustered point sets, while offering efficient range searches. We then describe a new compact quadtree representation based on heavy path decompositions, which supports queries faster than previous compact structures. We present experimental evidence showing that our structure is competitive in practice.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…