Subdivisions in the Robber Locating Game

Abstract

We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph G there is a winning strategy for the cop on the graph G1/m obtained by replacing each edge of G by a path of length m, if m ≥slant n. They conjectured that this bound was best possible for complete graphs, but the present authors showed that in fact the cop wins on K1/m if and only if m ≥slant n/2, for all but a few small values of n. In this paper we extend this result to general graphs by proving that the cop has a winning strategy on G1/m provided m ≥slant n/2 for all but a few small values of n; this bound is best possible. We also consider replacing the edges of G with paths of varying lengths.

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