Rendering refraction and reflection of eyeglasses for synthetic eye tracker images
Abstract
While for the evaluation of robustness of eye tracking algorithms the use of real-world data is essential, there are many applications where simulated, synthetic eye images are of advantage. They can generate labelled ground-truth data for appearance based gaze estimation algorithms or enable the development of model based gaze estimation techniques by showing the influence on gaze estimation error of different model factors that can then be simplified or extended. We extend the generation of synthetic eye images by a simulation of refraction and reflection for eyeglasses. On the one hand this allows for the testing of pupil and glint detection algorithms under different illumination and reflection conditions, on the other hand the error of gaze estimation routines can be estimated in conjunction with different eyeglasses. We show how a polynomial function fitting calibration performs equally well with and without eyeglasses, and how a geometrical eye model behaves when exposed to glasses.
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.