Does Greed Help a Forager Survive?
Abstract
We investigate the role of greed on the lifetime of a random-walking forager on an initially resource-rich lattice. Whenever the forager lands on a food-containing site, all the food there is eaten and the forager can hop S more steps without food before starving. Upon reaching an empty site, the forager comes one time unit closer to starvation. The forager is also greedy---given a choice to move to an empty or to a food-containing site in its local neighborhood, the forager moves preferentially towards food. Surprisingly, the forager lifetime varies non-monotonically with greed, with different senses of the non-monotonicity in one and two dimensions. Also unexpectedly, the forager lifetime in one dimension has a huge peak for very negative greed.