Communication Complexity of Correlated Equilibrium in Two-Player Games

Abstract

We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player N × N game called the 2-cycle game and show that the randomized communication complexity of finding a 1/poly(N)-approximate correlated equilibrium of the 2-cycle game is (N). For small approximation values, this answers an open question of Babichenko and Rubinstein (STOC 2017). Our lower bound is obtained via a direct reduction from the unique set disjointness problem.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…