The grasshopper problem

Abstract

We introduce and physically motivate the following problem in geometric combinatorics, originally inspired by analysing Bell inequalities. A grasshopper lands at a random point on a planar lawn of area one. It then jumps once, a fixed distance d, in a random direction. What shape should the lawn be to maximise the chance that the grasshopper remains on the lawn after jumping? We show that, perhaps surprisingly, a disc shaped lawn is not optimal for any d>0. We investigate further by introducing a spin model whose ground state corresponds to the solution of a discrete version of the grasshopper problem. Simulated annealing and parallel tempering searches are consistent with the hypothesis that for d < π-1/2 the optimal lawn resembles a cogwheel with n cogs, where the integer n is close to π ( ( π d /2 ) )-1. We find transitions to other shapes for d π-1/2.

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