360-degree Video Stitching for Dual-fisheye Lens Cameras Based On Rigid Moving Least Squares

Abstract

Dual-fisheye lens cameras are becoming popular for 360-degree video capture, especially for User-generated content (UGC), since they are affordable and portable. Images generated by the dual-fisheye cameras have limited overlap and hence require non-conventional stitching techniques to produce high-quality 360x180-degree panoramas. This paper introduces a novel method to align these images using interpolation grids based on rigid moving least squares. Furthermore, jitter is the critical issue arising when one applies the image-based stitching algorithms to video. It stems from the unconstrained movement of stitching boundary from one frame to another. Therefore, we also propose a new algorithm to maintain the temporal coherence of stitching boundary to provide jitter-free 360-degree videos. Results show that the method proposed in this paper can produce higher quality stitched images and videos than prior work.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…