Uniform Bounds for Non-negativity of the Diffusion Game
Abstract
We study a variant of the chip-firing game called the diffusion game. In the diffusion game, we begin with some integer labelling of the vertices of a graph, interpreted as a number of chips on each vertex, and then for each subsequent step every vertex simultaneously fires a chip to each neighbour with fewer chips. In general, this could result in negative vertex labels. Long and Narayanan asked whether there exists an f(n) for each n, such that whenever we have a graph on n vertices and an initial allocation with at least f(n) chips on each vertex, then the number of chips on each vertex will remain non-negative. We answer their question in the affirmative, showing further that f(n)=n-2 is the best possible bound. We also consider the existence of a similar bound g(d) for each d, where d is the maximum degree of the graph.
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.