Entropy-regularized Optimal Transport Generative Models
Abstract
We investigate the use of entropy-regularized optimal transport (EOT) cost in developing generative models to learn implicit distributions. Two generative models are proposed. One uses EOT cost directly in an one-shot optimization problem and the other uses EOT cost iteratively in an adversarial game. The proposed generative models show improved performance over contemporary models for image generation on MNSIT.
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