Spanning tree modulus for secure broadcast games
Abstract
The theory of p-modulus provides a general framework for quantifying the richness of a family of objects on a graph. When applied to the family of spanning trees, p-modulus has an interesting probabilistic interpretation. In particular, the 2-modulus problem in this case has been shown to be equivalent to the problem of finding a probability distribution on spanning trees that utilizes the edges of the graph as evenly as possible. In the present work, we use this fact to produce a game-theoretic interpretation of modulus by employing modulus to solve a secure broadcast game.
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