Learning for Matching Game in Cooperative D2D Communication with Incomplete Information

Abstract

This paper considers a cooperative device-to-device (D2D) communication system, where the D2D transmitters (DTs) act as relays to assist cellular users (CUs) in exchange for the opportunities to use licensed spectrum. Based on the interaction of each D2D pair and each CU, we formulate the pairing problem between multiple cues and multiple D2D pairs as a one-to-one matching game. Unlike most existing works, we consider a realistic scenario with incomplete channel information. Thus, each CU lacks enough information to establish its preference over D2D pairs. Therefore, traditional matching algorithms are not suitable for our scenario. To this end, we convert the matching game to an equivalent non-cooperative game, and then propose a novel learning algorithm, which converges to a stable matching.

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