Seeing Far vs. Seeing Wide: Volume Complexity of Local Graph Problems
Abstract
Consider a graph problem that is locally checkable but not locally solvable: given a solution we can check that it is feasible by verifying all constant-radius neighborhoods, but to find a solution each node needs to explore the input graph at least up to distance ( n) in order to produce its output. We consider the complexity of such problems from the perspective of volume: how large a subgraph does a node need to see in order to produce its output. We study locally checkable graph problems on bounded-degree graphs. We give a number of constructions that exhibit tradeoffs between deterministic distance, randomized distance, deterministic volume, and randomized volume: - If the deterministic distance is linear, it is also known that randomized distance is near-linear. In contrast, we show that there are problems with linear deterministic volume but only logarithmic randomized volume. - We prove a volume hierarchy theorem for randomized complexity: among problems with linear deterministic volume complexity, there are infinitely many distinct randomized volume complexity classes between ( n) and O(n). This hierarchy persists even when restricting to problems whose randomized and deterministic distance complexities are ( n). - Similar hierarchies exist for polynomial distance complexities: for any k, ∈ N with k ≤ , there are problems whose randomized and deterministic distance complexities are (n1/), randomized volume complexities are (n1/k), and whose deterministic volume complexities are (n). Additionally, we consider connections between our volume model and massively parallel computation (MPC). We give a general simulation argument that any volume-efficient algorithm can be transformed into a space-efficient MPC algorithm.
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