Line and Plane Cover Numbers Revisited

Abstract

A measure for the visual complexity of a straight-line crossing-free drawing of a graph is the minimum number of lines needed to cover all vertices. For a given graph G, the minimum such number (over all drawings in dimension d ∈ \2,3\) is called the d-dimensional weak line cover number and denoted by π1d(G). In 3D, the minimum number of planes needed to cover all vertices of~G is denoted by π23(G). When edges are also required to be covered, the corresponding numbers 1d(G) and 23(G) are called the (strong) line cover number and the (strong) plane cover number. Computing any of these cover numbers -- except π12(G) -- is known to be NP-hard. The complexity of computing π12(G) was posed as an open problem by Chaplick et al. [WADS 2017]. We show that it is NP-hard to decide, for a given planar graph~G, whether π12(G)=2. We further show that the universal stacked triangulation of depth~d, Gd, has π12(Gd)=d+1. Concerning~3D, we show that any n-vertex graph~G with 23(G)=2 has at most 5n-19 edges, which is tight.

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