Deep Crowd-Flow Prediction in Built Environments

Abstract

Predicting the behavior of crowds in complex environments is a key requirement in a multitude of application areas, including crowd and disaster management, architectural design, and urban planning. Given a crowd's immediate state, current approaches simulate crowd movement to arrive at a future state. However, most applications require the ability to predict hundreds of possible simulation outcomes (e.g., under different environment and crowd situations) at real-time rates, for which these approaches are prohibitively expensive. In this paper, we propose an approach to instantly predict the long-term flow of crowds in arbitrarily large, realistic environments. Central to our approach is a novel CAGE representation consisting of Capacity, Agent, Goal, and Environment-oriented information, which efficiently encodes and decodes crowd scenarios into compact, fixed-size representations that are environmentally lossless. We present a framework to facilitate the accurate and efficient prediction of crowd flow in never-before-seen crowd scenarios. We conduct a series of experiments to evaluate the efficacy of our approach and showcase positive results.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…