An improvement of the upper bound for GKS communication game

Abstract

The GKS game was formulated by Justin Gilmer, Michal Koucky, and Michael Saks in their research of the sensitivity conjecture. Mario Szegedy invented a protocol for the game with the cost of O(n0.4732). Then a protocol with the cost of O(n0.4696) was obtained by DeVon Ingram who used a bipartite matching. We propose a slight improvement of Ingram's method and design a protocol with cost of O(n0.4693).

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