Polygons with Prescribed Angles in 2D and 3D
Abstract
We consider the construction of a polygon P with n vertices whose turning angles at the vertices are given by a sequence A=(α0,…, αn-1), αi∈ (-π,π), for i∈\0,…, n-1\. The problem of realizing A by a polygon can be seen as that of constructing a straight-line drawing of a graph with prescribed angles at vertices, and hence, it is a special case of the well studied problem of constructing an angle graph. In 2D, we characterize sequences A for which every generic polygon P⊂ R2 realizing A has at least c crossings, for every c∈ N, and describe an efficient algorithm that constructs, for a given sequence A, a generic polygon P⊂ R2 that realizes A with the minimum number of crossings. In 3D, we describe an efficient algorithm that tests whether a given sequence A can be realized by a (not necessarily generic) polygon P⊂ R3, and for every realizable sequence the algorithm finds a realization.
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