Strong diffusion approximation in averaging and value computation in Dynkin's games
Abstract
It is known that the slow motion X in the time-scaled multidimensional averaging setup dX(t)dt= 1 B(X(t),\,(t/2))+b(X(t),\,(t/2)),\, t∈ [0,T] converges weakly as 0 to a diffusion process provided EB(x,(s)) 0 where is a sufficiently fast mixing stochastic process. In this paper we show that both X and a family of diffusions can be redefined on a common sufficiently rich probability space so that E0≤ t≤ T|X(t)-(t)|2M≤ C(M) for some C(M),δ>0 and all M 1,\,>0, where all ,\, >0 have the same diffusion coefficients but underlying Brownian motions may change with . This is the first strong approximation result both in the above setup and at all when the limit is a nontrivial multidimensional diffusion. We obtain also a similar result for the corresponding discrete time averaging setup which was not considered before at all. As an application we consider Dynkin's games with path dependent payoffs involving a diffusion and obtain error estimates for computation of values of such games by means of such discrete time approximations which provides a more effective computational tool than the standard discretization of the diffusion itself.