Partizan Subtraction Games

Abstract

Partizan subtraction games are combinatorial games where two players, say Left and Right, alternately remove a number n of tokens from a heap of tokens, with n ∈ SL (resp. n ∈ SR) when it is Left's (resp. Right's) turn. The first player unable to move loses. These games were introduced by Fraenkel and Kotzig in 1987, where they introduced the notion of dominance, i.e. an asymptotic behavior of the outcome sequence where Left always wins if the heap is sufficiently large. In the current paper, we investigate the other kinds of behaviors for the outcome sequence. In addition to dominance, three other disjoint behaviors are defined, namely weak dominance, fairness and ultimate impartiality. We consider the problem of computing this behavior with respect to SL and SR, which is connected to the well-known Frobenius coin problem. General results are given, together with arithmetic and geometric characterizations when the sets SL and SR have size at most 2.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…