Matrix Chain Multiplication and Polygon Triangulation Revisited and Generalized

Abstract

The matrix-chain multiplication problem is a classic problem that is widely taught to illustrate dynamic programming. The textbook solution runs in θ(n3) time. However, there is a complex O(n n)-time method HU82, based on triangulating convex polygons, and a description without proofs or implementation detail, of a much simpler O(n2)-time method YAO82. There is also a linear-time approximation algorithm with a small worst-case error bound HU-SHING1981. In this paper, we make five contributions both to theory and pedagogy: 1) We simplify the approach in YAO82, and provide complete, correct proofs and implementation details, to establish the O(n2)-time bound. We believe that this exposition is simple enough for classroom use. 2) We extend the O(n2)-time bound to a natural class of polygon-triangulation problems that generalizes the original polygon-triangulation problem in HU82. 3) We show that the worst-case running time of the method in YAO82, and of our version, is (n2). 4) We show that in a natural variant of the original polygon-triangulation problem, the approximation method of HU-SHING1981 does not achieve the same error bound, but does achieve an error bound about twice the original bound. 5) We detail empirical testing, showing that on random data our variant runs in (n n) time, while the approach in YAO82 empirically takes (n2) time. Software for these tests is posted on the web.

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