Online Card Games

Abstract

Consider the following one player game. A deck containing m copies of n different card types is shuffled uniformly at random. Each round the player tries to guess the next card in the deck, and then the card is revealed and discarded. It was shown by Diaconis, Graham, He, and Spiro that if m is fixed, then the maximum expected number of correct guesses that the player can achieve is asymptotic to Hm n, where Hm is the mth harmonic number. In this paper we consider an adversarial version of this game where a second player shuffles the deck according to some (possibly non-uniform) distribution. We prove that a certain greedy strategy for the shuffler is the unique optimal strategy in this game, and that the guesser can achieve at most n expected correct guesses asymptotically for fixed m against this greedy strategy.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…