Interpreting Generative Adversarial Networks for Interactive Image Generation

Abstract

Significant progress has been made by the advances in Generative Adversarial Networks (GANs) for image generation. However, there lacks enough understanding of how a realistic image is generated by the deep representations of GANs from a random vector. This chapter gives a summary of recent works on interpreting deep generative models. The methods are categorized into the supervised, the unsupervised, and the embedding-guided approaches. We will see how the human-understandable concepts that emerge in the learned representation can be identified and used for interactive image generation and editing.

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