A Recursive Algorithm for Solving Simple Stochastic Games

Abstract

We present two recursive strategy improvement algorithms for solving simple stochastic games. First we present an algorithm for solving SSGs of degree d that uses at most O((d+1)2/2n/2) iterations, with n the number of MAX vertices. Then, we focus on binary SSG and propose an algorithm that has complexity O(nPoly(N)) where = (1 + 5)/2 is the golden ratio. To the best of our knowledge, this is the first deterministic strategy improvement algorithm that visits 2cn strategies with c < 1.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…