Correcting Face Distortion in Wide-Angle Videos

Abstract

Video blogs and selfies are popular social media formats, which are often captured by wide-angle cameras to show human subjects and expanded background. Unfortunately, due to perspective projection, faces near corners and edges exhibit apparent distortions that stretch and squish the facial features, resulting in poor video quality. In this work, we present a video warping algorithm to correct these distortions. Our key idea is to apply stereographic projection locally on the facial regions. We formulate a mesh warp problem using spatial-temporal energy minimization and minimize background deformation using a line-preservation term to maintain the straight edges in the background. To address temporal coherency, we constrain the temporal smoothness on the warping meshes and facial trajectories through the latent variables. For performance evaluation, we develop a wide-angle video dataset with a wide range of focal lengths. The user study shows that 83.9% of users prefer our algorithm over other alternatives based on perspective projection.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…