All passable games are realizable as monotone set coloring games
Abstract
The class of passable games was recently introduced by Selinger as a class of combinatorial games that are suitable for modelling monotone set coloring games such as Hex. In a monotone set coloring game, the players alternately color the cells of a board with their respective color, and the winner is determined by a monotone function of the final position. It is easy to see that every monotone set coloring game is a passable combinatorial game. Here we prove the converse: every passable game is realizable, up to equivalence, as a monotone set coloring game.
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.