The semi-random tree process
Abstract
The online semi-random graph process is a one-player game which starts with the empty graph on n vertices. At every round, a player (called Builder) is presented with a vertex v chosen uniformly at random and independently from previous rounds, and constructs an edge of their choice that is incident to v. Inspired by recent advances on the semi-random graph process, we define a family of generalised online semi-random models. We analyse a particular instance that shares similar features with the original semi-random graph process and determine the hitting times of the classical graph properties minimum degree k, k-connectivity, containment of a perfect matching, a Hamiltonian cycle and an H-factor for a fixed graph H possessing an additional tree-like property. Along the way, we derive a few consequences of the famous Aldous-Broder algorithm that may be of independent interest.
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