Two improvements of the foliation based quad meshing method

Abstract

Quadrilateral meshes with high level structure and feature preserving property benefit industrial applications the most. Generation of such quad mesh remains a challenge. Quad meshes generated using surface foliation have the highest level structure, however they lack of the feature preserving ability. In this paper, we analyze the boundary curvature with Gauss-Bonnet theorem to determine whether a boundary rectangle corner preserving foliation based method exists. When it exists, we adopt a modified double cover technique together with surface foliation method to generate a corner feature preserving quad mesh. The experiments demonstrate the efficacy of our algorithm.

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