Protoneutron Star Convection Simulated with a New General Relativistic Boltzmann Neutrino Radiation-Hydrodynamics Code
Abstract
We investigate the protoneutron star (PNS) convection using our newly developed general relativistic Boltzmann neutrino radiation-hydrodynamics code. This is a pilot study for more comprehensive investigations later. As such, we take a snapshot of a PNS at 2.3 seconds after bounce from a 1D PNS cooling calculation and run our simulation for 160\,ms in 2D under axisymmetry. The original PNS cooling calculation neglected convection entirely and the initial condition is linearly unstable to convection. We find in our 2D simulation that convection is instigated there indeed and expands inward after being full-fledged. The convection is then settled to a quasi-steady state in 100\,ms, being sustained by the negative Ye gradient, which is in turn maintained by neutrino emissions. It enhances the luminosities and mean energies of all species of neutrinos compared to 1D. Taking advantage of the Boltzmann solver, we analyze the possible occurrence of the neutrino fast flavor conversion (FFC). We found that FFC is likely to occur in the regions, where Ye is lower, and that the growth rate can be as high as 10-1\,cm-1.
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