Learning Electromagnetism through a playful fair-game project
Abstract
Project/problem-based learning, as an active methodology, improves significantly the learning process, making students take an active role in the construction of their own knowledge, and at the same time, develop soft and social skills that are critical in the success of their student career and professional field. In this work, an entertaining game project based on an introductory undergraduate physics course is presented, in which students build an experimental prototype based on a traditional fair-game, High Striker. To fulfill the requirements of the project, students need to use mainly electromagnetism concepts such as laws of Faraday and Lenz, induced electromotive force; and classical mechanics physics concepts such as energy conservation and collisions.
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