PSPACE-Completeness of Reversible Deterministic Systems
Abstract
We prove PSPACE-completeness of several reversible, fully deterministic systems. At the core, we develop a framework for such proofs (building on a result of Tsukiji and Hagiwara and a framework for motion planning through gadgets), showing that any system that can implement three basic gadgets is PSPACE-complete. We then apply this framework to four different systems, showing its versatility. First, we prove that Deterministic Constraint Logic is PSPACE-complete, fixing an error in a previous argument from 2008. Second, we give a new PSPACE-hardness proof for the reversible `billiard ball' model of Fredkin and Toffoli from 40 years ago, newly establishing hardness when only two balls move at once. Third, we prove PSPACE-completeness of zero-player motion planning with any reversible deterministic interacting k-tunnel gadget and a `rotate clockwise' gadget (a zero-player analog of branching hallways). Fourth, we give simpler proofs that zero-player motion planning is PSPACE-complete with just a single gadget, the 3-spinner. These results should in turn make it even easier to prove PSPACE-hardness of other reversible deterministic systems.
Turn this paper into a full lesson
ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.