Turbulent Reacceleration of Streaming Cosmic Rays
Abstract
Subsonic, compressive turbulence transfers energy to cosmic rays (CRs), a process known as non-resonant reacceleration. It is often invoked to explain observed ratios of primary to secondary CRs at GeV energies, assuming wholly diffusive CR transport. However, such estimates ignore the impact of CR self-confinement and streaming. We study these issues in stirring box magnetohydrodynamic (MHD) simulations using Athena++, with field-aligned diffusive and streaming CR transport. For diffusion only, we find CR reacceleration rates in good agreement with analytic predictions. When streaming is included, reacceleration rates depend on plasma β. Due to streaming-modified phase shifts between CR and gas variables, they are slower than canonical reacceleration rates in low-β environments like the interstellar medium (ISM) but remain unchanged in high-β environments like the intracluster medium (ICM). We also quantify the streaming energy loss rate in our simulations. For sub-Alfv\'enic turbulence, it is resolution-dependent (hence unconverged in large scale simulations) and heavily suppressed -- by an order of magnitude -- compared to the isotropic loss rate vA · ∇ P CR / P CR vA/L0, due to misalignment between the mean field and isotropic CR gradients. Counterintuitively, and unlike acceleration efficiencies, CR losses are almost independent of magnetic field strength over β 1-100 and are, therefore, not the primary factor behind lower acceleration rates when streaming is included. While this paper is primarily concerned with how turbulence affects CRs, in a follow-up paper (Bustard and Oh, in prep), we consider how CRs affect turbulence by diverting energy from the MHD cascade, altering the pathway to gas heating and steepening the turbulent power spectrum.
Turn this paper into a lesson
ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.