No-feedback Card Guessing Game: Moments and distributions under the optimal strategy

Abstract

Relying on the optimal guessing strategy recently found for a no-feedback card guessing game with k-time riffle shuffles, we derive an exact, closed-form formula for the expected number of correct guesses and higher moments for a 1-time shuffle case. Our approach makes use of the fast generating function based on a recurrence relation, the method of overlapping stages, and interpolation. As for k>1-time shuffles, we establish the expected number of correct guesses through a self-contained combinatorial proof. The proof turns out to be the answer to an open problem listed in Krityakierne and Thanatipanonda (2022), asking for a combinatorial interpretation of a generating function object introduced therein.

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