The 4-player gambler's ruin problem
Abstract
This work explains how to utilize earlier results by P. Diaconis, K. Houston-Edwards and the second author to estimate probabilities related to the 4-player gambler ruin problem. For instance, we show that the probability that a very dominant player (i.e., a player starting with all but 3 chips distributed among the remaining players) is first to loose is of order N-α where α is approximately 5.68. In the 3-player game, this probability is or order N-3. We note it is futile to attempt to give heuristic/intuitive explanations for the value of α. This value is obtained via an explicit formula relating α to the Dirichlet eigenvalue λ (zero boundary condition) of the spherical Laplacian in the equilateral spherical triangle on the unit sphere S2 that corresponds to a unit simplex with one vertex placed at the origin in Euclidean 3-space. The value of λ is estimated using a finite-difference-type algorithm developed by Grady Wright.
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