4D Range Reporting in the Pointer Machine Model in Almost-Optimal Time

Abstract

In the orthogonal range reporting problem we must pre-process a set P of multi-dimensional points, so that for any axis-parallel query rectangle q all points from q P can be reported efficiently. In this paper we study the query complexity of multi-dimensional orthogonal range reporting in the pointer machine model. We present a data structure that answers four-dimensional orthogonal range reporting queries in almost-optimal time O( n n + k) and uses O(n4 n) space, where n is the number of points in P and k is the number of points in q P . This is the first data structure with nearly-linear space usage that achieves almost-optimal query time in 4d. This result can be immediately generalized to d 4 dimensions: we show that there is a data structure supporting d-dimensional range reporting queries in time O(d-3 n n+k) for any constant d 4.

0

Turn this paper into a full lesson

ArcXiv compiles a staged curriculum from this paper: 8-12 lessons across beginner → advanced, synthesised section guides, visuals, flashcards, a quiz, exercises, and on-demand deep dives per section. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…