Streaming Euclidean Max-Cut: Dimension vs Data Reduction

Abstract

Max-Cut is a fundamental problem that has been studied extensively in various settings. We design an algorithm for Euclidean Max-Cut, where the input is a set of points in Rd, in the model of dynamic geometric streams, where the input X⊂eq []d is presented as a sequence of point insertions and deletions. Previously, Frahling and Sohler [STOC 2005] designed a (1+ε)-approximation algorithm for the low-dimensional regime, i.e., it uses space (d). To tackle this problem in the high-dimensional regime, which is of growing interest, one must improve the dependence on the dimension d, ideally to space complexity poly(ε-1 d ). Lammersen, Sidiropoulos, and Sohler [WADS 2009] proved that Euclidean Max-Cut admits dimension reduction with target dimension d' = poly(ε-1). Combining this with the aforementioned algorithm that uses space (d'), they obtain an algorithm whose overall space complexity is indeed polynomial in d, but unfortunately exponential in ε-1. We devise an alternative approach of data reduction, based on importance sampling, and achieve space bound poly(ε-1 d ), which is exponentially better (in ε) than the dimension-reduction approach. To implement this scheme in the streaming model, we employ a randomly-shifted quadtree to construct a tree embedding. While this is a well-known method, a key feature of our algorithm is that the embedding's distortion O(d) affects only the space complexity, and the approximation ratio remains 1+ε.

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