Posterior Sampling for Continuing Environments

Abstract

We develop an extension of posterior sampling for reinforcement learning (PSRL) that is suited for a continuing agent-environment interface and integrates naturally into agent designs that scale to complex environments. The approach, continuing PSRL, maintains a statistically plausible model of the environment and follows a policy that maximizes expected γ-discounted return in that model. At each time, with probability 1-γ, the model is replaced by a sample from the posterior distribution over environments. For a choice of discount factor that suitably depends on the horizon T, we establish an O(τ S A T) bound on the Bayesian regret, where S is the number of environment states, A is the number of actions, and τ denotes the reward averaging time, which is a bound on the duration required to accurately estimate the average reward of any policy. Our work is the first to formalize and rigorously analyze the resampling approach with randomized exploration.

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