Linear Mean-Field Games with Discounted Cost

Abstract

In this paper, we introduce discrete-time linear mean-field games subject to an infinite-horizon discounted-cost optimality criterion. The state space of a generic agent is a compact Borel space. At every time, each agent is randomly coupled with another agent via their dynamics and one-stage cost function, where this randomization is generated via the empirical distribution of their states (i.e., the mean-field term). Therefore, the transition probability and the one-stage cost function of each agent depend linearly on the mean-field term, which is the key distinction between classical mean-field games and linear mean-field games. Under mild assumptions, we show that the policy obtained from infinite population equilibrium is (N)-Nash when the number of agents N is sufficiently large, where (N) is an explicit function of N. Then, using the linear programming formulation of MDPs and the linearity of the transition probability in mean-field term, we formulate the game in the infinite population limit as a generalized Nash equilibrium problem (GNEP) and establish an algorithm for computing equilibrium with a convergence guarantee.

0

Turn this paper into a lesson

ArcXiv compiles a structured reading guide from this paper's metadata: plain-English importance, contributions, prerequisite concepts, which sections to read first, flashcards, and a quiz. Grounded in the abstract, never invented.

Discussion (0)

Sign in to join the discussion.

Loading comments…